Gym Folk
(2022)
Designed high fidelity wireframes for a fitness application prototype that uses Augmented Reality (AR) to demonstrate proper form and technique for exercising with specific equipment. An animated 3D model appears when the device’s camera recognizes a symbol in a space, allowing for the user to project the demonstrated exercises onto said given space.
The AR functionality was developed in Unity, while the app’s UI was designed in Figma.
The AR functionality was developed in Unity, while the app’s UI was designed in Figma.










